For instance, one can adapt AD&D to be more "Harnic", or one can adapt Harn to be more in keeping to the high fantasy of AD&D.
Perhaps it would be advantageous to know which direction this thread seeks to know about?
I am talking only about taking an existing adventure, say 100 Bushels of Rye
or The Warrior's Grave
, and making it useful to GMs who play a different system. So if that means simply changing stat blocks and the like for BRP, that's great. If AD&D players would want to see a bugbear and a basilisk in 100 Bushels of Rye
, then add it without hesitation.
The goal in the end is to reach out to people who have heard of Harn but never gotten into it for want of adventures. Adventures show GMs how their style of play will work in a setting. If The Warrior's Grave
were adapted to d20 and mentioned on a site that d20 players frequent, then a number of d20 GMs would have the chance to see for themselves what Harn is all about in their own idiom.