All Things Coding

A forum to discuss the 24x7 online p-Hârn world Harshlands MUD (http://harshlands.net) inspired by N. Robin Crossby. Discussion should avoid current In-Character world activities so as not to spoil the immersion of others in the game.

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blackhorde
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Re: All Things Coding

#1201 Post by blackhorde » Sun Jun 18, 2017 6:36 am

If a stack of items morph they will now morph to a stack instead of to an individual item.
Fred Ellis aka Blackhorde

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Re: All Things Coding

#1202 Post by blackhorde » Tue Jun 20, 2017 5:27 am

Found out that our ASneak sorts were not able to move. Figured out why so they should be sneaking around on reboot.
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Re: All Things Coding

#1203 Post by blackhorde » Tue Jun 20, 2017 9:58 am

Managed to break save_account which stopped new accounts from being registered. Fixed on reboot.
Fred Ellis aka Blackhorde

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Re: All Things Coding

#1204 Post by blackhorde » Thu Jun 22, 2017 8:30 am

Fixed a crash in Exchange command
Fred Ellis aka Blackhorde

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Re: All Things Coding

#1205 Post by blackhorde » Fri Jun 23, 2017 6:27 am

Get command will work in OOC flagged rooms.
Guard states cleared when Unconscious.
Cast interruption will offer an echo.
Fred Ellis aka Blackhorde

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Re: All Things Coding

#1206 Post by blackhorde » Tue Jun 27, 2017 4:37 am

Made a code check when trying to Get a Residence object. If it is flagged Take and nobody is inside, including no objects and nobody logged off inside, then you will be able to pickup the object. This will allow us to build Residence one room tents that characters can carry around, throw down, send their NPC's into and enter, logoff, etc. This should help out with traveling with NPC's.
Fred Ellis aka Blackhorde

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Re: All Things Coding

#1207 Post by blackhorde » Tue Jun 27, 2017 6:22 am

Found some movement commands that could be initiated by NPC's without going thru the command interpreter so changed them to go thru properly.
Fred Ellis aka Blackhorde

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http://www.harshlands.net
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