Quote:
Yes, you can grow a lot of cabbages, but after the first ton or so you might find a decline in local market value...
LOL, I'm not suggesting to do so.
Quote:
In terms of cabbages, I don't have the foggiest idea what a medieval yield would be like; but as a vegetable it was more like what are sold as "brussels tops" or "greens" these days (loose and small clump of leaves) - i.e. far from the large and dense drumhead cabbages of today.
Yeah, that and other things is why I am suggesting a yield of 1/7 that of normal yields. Seems like the 1/7 or so number is reasonably consistent. I am sure not EVERY harvestable crop was exactly 1/7 the yield of today, but for lack of any better numbers it would seem to make sense.
A lot of the development of the brassica family took place in the 19th C - so even John's 1860s figures would be much improved on, say, 600 years earlier.
Orchards can be badly effected by weather - have a cold snap at the wrong time and you can end up with no fruit on the trees.
Quote:
In terms of cabbages, I don't have the foggiest idea what a medieval yield would be like; but as a vegetable it was more like what are sold as "brussels tops" or "greens" these days (loose and small clump of leaves) - i.e. far from the large and dense drumhead cabbages of today. A lot of the development of the brassica family took place in the 19th C - so even John's 1860s figures would be much improved on, say, 600 years earlier.
Yes, it seems that much agricultural and even animal husbandry occurred over the past few hundred years. We can probably thank or curse that as a precursor to our modern huge metropolitan areas
Quote:
Orchards can be badly effected by weather - have a cold snap at the wrong time and you can end up with no fruit on the trees.
That is a good point regarding orchards, that is somewhat reflected by their lower hardiness in HM.
Now, there would probably be more of a variance than HM gives, but on average would think a well kept orchard would yield very well.
Perhaps even throwing in a bigger variable would make sense.
Actually, something I was thinking that would work well for livestock would be the occasional livestock plague - where a manor may lose 25-75% of their stock of any given animal, occasionally effecting all animals but more often a certain strain, i.e. cows, sheep, goats, etc.
Reduce kind generated by livestock, and also reduce next years numbers permanently, the only way to increase the lifestock back to it's former values would be either to purchase replacement animals (which would be at a premium unless very localized outbreak) or reduce the harvest values of the animals the upcoming year, meaning some of the yearlings that are normally slaughtered would be kept.