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PostPosted: Fri Dec 05, 2008 7:36 pm 
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Woodward
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Hi guys,

I play Chivalry & Sorcery as a GM, and have done so for my group of old friends since 1983, we use Harn as our setting and enjoy it's depth and scope. C&S fits into the world of Kethira perfectly with little (if any) real modification and our group thrives as a result.

I just want to let you all know that we have our own Chivalry & Sorcery website forum which is only new. I was hoping to catch other C&S players and GM's out there wishing to join us and grow the community.

http://chivalrysorcery.myfastforum.org/index.php


Regards,
Shane and crew

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PostPosted: Wed Jan 21, 2009 11:30 pm 
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Hi guys,

Just letting you all know, the C&S website forum has expanded a little but needs devoted C&S players to know about it. Since the old LOCS site went down over a year ago we have not had a home until now, so if you are a C&S player or GM please do not hesitate to check us out. We want to talk to other like minded players and share your experiences.

Regards,
Shane

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PostPosted: Wed Jan 21, 2009 11:57 pm 
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I use C&STR (and own and have used every other version) - I still hold SkillScape as the best skills engine I've encountered, if you can handle the complexity.

I don't use it for HArn however (I use HG plus a few House rules).


I was part of LOCS and even had an entry or two on the Version 3 addenda, so I'll see you over on your site! I'll also mention it to the one in our group who GMs C&STR most for us (not present here - I've kept my players away from the fourm).

As a point of ipassing nterest for this community, I believe the overlap in personnel between the HarnForum and the LOCS site had an influence on the Rebirth Rules (Combat Advantages in particular)


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PostPosted: Thu Jan 29, 2009 1:10 am 
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Hi Dave,

Nice to meet you, I hope to see you on the C&S site for sure, we would love to get it growing back to what is was before it crashed when it was known as the LOCS site.

I don't blame you for trying to keep your players away from the Harn forum, its better they are kept in the dark as much as possible from a GM's perspective :evil:

I agree, the harn forum must have influenced rebirth in some way, although I don't play that version. I prefer 2nd ed simply because Black Magic spells and the combat blows system is prefered by my group.

Regards,
Shane

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PostPosted: Fri May 15, 2009 4:53 pm 
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Woodward
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Hi all,

If there is anyone using Chivalry & Sorcery to play in Harn please come over to our new website forum to discuss the system. If you are a loyal user C&S we welcome you to join us to keep the game alive. We have members all over the world who are working hard to add new ideas to the system, re-vamps, add-ons and so on. If you have a house rule for C&S that you feel you would like to share please join and open it to others like you !

http://chivalrysorcery.myfastforum.org/index.php

Regard's,
Shane

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PostPosted: Sun Jul 12, 2009 12:36 pm 
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Woodward
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G'day all,

Just holding up the C&S banner once more, on the look out for any and all OLD or new C&S players and GM's out there.

http://chivalrysorcery.myfastforum.org/index.php


Regards,
Shane

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PostPosted: Fri Jul 17, 2009 1:18 pm 
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Hi Shane,

Your comments on here and on your forum have piqued my interest about the C&S system. Is the free download "Chivalry & Sorcery Essence" still available anywhere? I gather this was a 'taster' for the full rules system.

Not sure whether the system might be a good middle ground between the popularity/power gaming of D&D and the grittiness of HM. From what I've briefly read, characters still 'level up' and get that 'progression buzz', but the benefits don't get too crazy. :?:

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PostPosted: Sat Sep 19, 2009 3:33 pm 
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Woodward
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Shagwell wrote:
Hi Shane,

Your comments on here and on your forum have piqued my interest about the C&S system. Is the free download "Chivalry & Sorcery Essence" still available anywhere? I gather this was a 'taster' for the full rules system.

Not sure whether the system might be a good middle ground between the popularity/power gaming of D&D and the grittiness of HM. From what I've briefly read, characters still 'level up' and get that 'progression buzz', but the benefits don't get too crazy. :?:



Yes, this is true, characters still level up but the degree of increase in abilities, Hit Points and other changing factors is very subtle. If fact, each level you have to roll your CON Cr or less just to gain a single HP or Fatigue point increase. If you fail you do not change for that level. However, I play 2nd edition only, I never like the 3rd and 4th editions, there were too many changes for my liking, which were changed so dramatically as to change the entire culture and style of the rules.

What I like about 2nd edition is that it is very gritty, I would go so far as to say that when Crossby designed Harnmaster he had a copy of C&S by his side, the stats and many rules he implemented into HM are so uncannily similar to C&S that you cannot mistake the chance that he used many of C&S's ideas.

Saying that, C&S is very different from many other systems out there and it is these differences that appealed to me and my own group. For example, in most systems you roll to hit, roll damage and the opposing adversary's armour affects the chance to hit etc.

In C&S you still roll to hit which is not modified by AC but once that hit is scored you apply a singular set amount of damage which is dependant on ability, level, weapon and strength etc...this can be increased through the chance of scoring a Critical / Bash hit which is all part of the same dice roll. The lower you roll the more chance to score these critical hits.

To this the adversary rolls against his DAC (Damage Absorption Capacity) on his armour to try to block as much of the incoming damage as possible. The more he blocks the less gets through to inflict damage. This is a two edged sword though because the more you block the more damaged your armour becomes because your MDAC is reduced by the amount of DAC you blocked.

Also, because the disparity of HP between humans is fairly low you have much more equal combats taking place. An average human fighter may have around 30 HP which can fluctuate between 20 - 50 or so but this is much rarer to see. You often see humans fluctuating between 25-35 while really tough opponents are around 40 or so depending on level of course.

What my players like about C&S 2nd edition is the PCF table. This is a matrix that is set between 0 - 50. It represents the Personal Combat Factor of a character, his overall ability in combat. When you design your character your stats and background come together in a formula to define your PCF which mostly begins around 10 - 20 depending on ability. This increases (automatically) each level by 1.5 for fighter types and 1.0 for non-fighter types. Each point gives values for particular combat abilities such as:

1/ Blows - number of blows you can use in a single turn

2/ HITS & PARRIES - the set bonus value given to a D20 for striking or parrying blows

3/ WDF - Weapon Damage Factors - the impact value in HP terms against an adversary

4/ Shield Parry - the value given to the shield parry ability to block incoming blows

5/ Dodge ability - the value given to the chance to avoid incoming blows


This is a very comprehensive matrix which is modified by level and overall ability. Background, Race, Stats and many other determinants will modify or adjust it which gives each character a real sense of individuality over other characters of the same level which often sees very general or one dimensional ratings for ability with weapons etc.

C&S is anything but one dimensional, each character made (designed) is very different in almost any way possible. Two players might design a Man-at-Arms each in a single sitting and I guarantee both individuals will be completely different by the end of the design. Each will have his own defining personality, characteristics and overall abilities which are so personal that you cannot compare them. The depth of the character designing of the game is that in-depth...

It does have its drawbacks though, it is not a simple system, its complexity does put people off and tends to shy those away from it who otherwise would probably have loved the system had they applied more patience. It is a system where you have to use a generic set of the rules to begin with and add more of the complex sections as you go. But like adding water/milk to a cake mix over time while stirring. If you take this approach into the playing of the game you cannot fail to see its overall superiority over many other systems out in the market even today. Try to add all the rules in the first session and you are bound to give up and go back to D&D...

If you want to know more about it do not hesitate to contact us over at the C&S forum. we are more than willing to help new players learn and old game.


Regards,
Shane

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PostPosted: Thu Sep 24, 2009 9:55 am 
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Thanks for that Shane - C&S 2ed does seem to contain a lot of elements that I like the sound of.

I notice that I can get a copy of the boxed set from AbeBooks for around AUS$100 including postage. Something to consider after I pay for my next round of English genealogical research...

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PostPosted: Sat Feb 20, 2010 12:48 pm 
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Woodward
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Shagwell wrote:
Hi Shane,

Your comments on here and on your forum have piqued my interest about the C&S system. Is the free download "Chivalry & Sorcery Essence" still available anywhere? I gather this was a 'taster' for the full rules system.

Not sure whether the system might be a good middle ground between the popularity/power gaming of D&D and the grittiness of HM. From what I've briefly read, characters still 'level up' and get that 'progression buzz', but the benefits don't get too crazy. :?:


OK maybe a year late but if you want C&S Essence you can get it from me as I wrote it

col

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PostPosted: Wed Feb 24, 2010 8:59 am 
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Thanks Ar-Pharazon, that would be great!

Should I pm you an email address?

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PostPosted: Sun May 23, 2010 1:12 pm 
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Hi Shagwell,

Hope you have now gained a copy of the system? Yes, characters still progress through levels and their gains each level are only slight, no power gaming in this system. It is meant to be a gradual progressive improvement of your character as time and exposure to skills and experience slowly increase your ability to survive situations thrown at you. This is typical of most games but C&S system just seems to portray it is a much more realistic and subtle way.

Shane :wink:

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PostPosted: Wed May 26, 2010 9:34 am 
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Hi Shane,

No I have been pretty slack. :( I recently PM'd Ar-Pharazon about C&S Essence, but he seems to be a pretty infrequent visitor here.

The good news is that my cash flow situation has picked up, but on the other hand I have had other priorities (TV, car CD player, warmer Doona, passport in case I want to go to NZ in January, genealogical research, laptop...). :roll:

Hopefully I will remember to have a another look for a copy of C&S 2nd ed in the near future.

Cheers,
Jason.

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PostPosted: Wed Nov 17, 2010 8:11 am 
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Finally picked up a copy of C&S 2nd ed.!!

At first glance, it looks like it might suit me (& Hârn) really well - the mechanics appear to be very similar to concepts I've long tossed around in the back of my mind. 8)

Cheers for the tip Shane.

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PostPosted: Wed Dec 29, 2010 12:43 pm 
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Shagwell wrote:
Finally picked up a copy of C&S 2nd ed.!!

At first glance, it looks like it might suit me (& Hârn) really well - the mechanics appear to be very similar to concepts I've long tossed around in the back of my mind. 8)

Cheers for the tip Shane.


Impressive system. I frequent the C&S boards myself under the same name.

-Mark

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PostPosted: Wed Jan 26, 2011 11:34 am 
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Is there any currenlty available version of C&S.
I did a quick internest search and Britannia Design does not seem to have a web presence.

Allan


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PostPosted: Wed Jan 26, 2011 6:45 pm 
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APrewett wrote:
Is there any currenlty available version of C&S.
I did a quick internest search and Britannia Design does not seem to have a web presence.

Allan


Hi, I got a copy for my last birthday and have it with me in my bag.

Try for e.g. "Chivalry and Sorcery: The Rebirth. Vol. I - Core Rules", published by "Maple Leaf Games Limited", ISBN 1-902500-10-5
http://www.britgamedesigns.co.uk
http://www.locs.org

Regards

Xris

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PostPosted: Thu Jan 27, 2011 9:36 am 
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Thanks,
But that first web site is a strange one. I did not look any further than the first page, but I don't think that is a gaming company?
The second was selling sun glasses.
Maple Leaf Games looks like a compter games company no mention of C&S.
Can you ask were they purchased the game from Xris?

I could probably get the game from Noble Knight etc but I was looking to see if its still in production by anyone.
So I still seem to be having no luck.
Allan


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PostPosted: Thu Jan 27, 2011 6:34 pm 
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APrewett wrote:
Thanks,
But that first web site is a strange one. I did not look any further than the first page, but I don't think that is a gaming company?
The second was selling sun glasses.
Maple Leaf Games looks like a compter games company no mention of C&S.
Can you ask were they purchased the game from Xris?

I could probably get the game from Noble Knight etc but I was looking to see if its still in production by anyone.
So I still seem to be having no luck.
Allan


Hi Allan,

sorry :oops: , I just sent the links given within the C&S-module, without checking the referenced websites.
Maybe someone grabbed the domains.

There's some more connection info:
Brittannia Game Designs Ltd.
email: marakush@aol.com (Hmm. AOL, it's also probably gone)
fax: +44 (0) 1384 235244

Though Wikipedia http://en.wikipedia.org/wiki/Britannia_Game_Designs has no direct statement on this, to me it seems as if the company has been liquidated - at least, they have been inactive for 6 years.

This dealer seems to have some modules on stocks: http://www.nobleknight.com/ViewProducts.asp_Q_ProductLineID_E_481_A_ManufacturerID_E_164_A_CategoryID_E_12_A_GenreID_E_0

I can also ask my friend, where he got it, but I think it's just a slow seller from some local game shop.

Since it has a proper ISBN, you could try get it from book sellers.

Good luck!

Xris

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PostPosted: Thu Jan 27, 2011 6:55 pm 
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Thanks. I was hoping one of those C&S gamers might have had some idea.

Allan


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PostPosted: Sun Jan 30, 2011 6:17 pm 
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This is what I've found:

Quote:
Brittannia Game Designs

Brittannia Game Designs Ltd. ("BGD") is the United Kingdom company that published the fourth edition of the role-playing game Chivalry and Sorcery.

Based in Dudley, England, BGD was founded by Steve A Turner, originally to produce supplements for the third edition of the game, at that time published by Highlander Games. BGD later acquired the full rights to it, enabling it to produce a three-volume fourth edition, named "Chivalry & Sorcery: The Rebirth" (2000). BGD went on to produce a few supplements for this new edition, as well as the simplified system Chivalry & Sorcery Light, before ceasing publications on paper less than two years later in 2001. After that, BGD produce a CD-ROM release of a classic second-edition supplement (Bireme & Galley) and a few free PDFs for the even more simplified Chivalry & Sorcery Essence system, before effectively ceasing all new publications in 2004.


I have a paperback copy of 3rd edition but have never used it.

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PostPosted: Mon Jan 31, 2011 10:34 am 
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Thanks Peter,
So no one looks to have picked up the licence?

Allan


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PostPosted: Mon Jan 31, 2011 2:29 pm 
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From Wikipedia:

Quote:
The future of C&S
The currently owner of the C&S intellectual property, Brittannia Game Designs Ltd, is currently working on a new 5th edition of Chivalry & Sorcery which will include additional material, such as the inclusion of the Jewish class within the social structure of medieval Europe.

As this is Wikipedia, please take with the necessary grain of salt.

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PostPosted: Sat Mar 12, 2011 12:11 pm 
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Brittannia still has the licence

I'm not involved with it, but they are still, technically a going concern with the rights having bought them

col

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PostPosted: Sun Sep 09, 2012 12:15 am 
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Say, I found a copy of C&S:The Rebirth (Deluxe Pack) if anyone wants to take it off my hands. I located it in a local smoke shop which, go figure, has a small RPG section with a not insignificant stash of out-of-print games. They has some of the "Companion" books too, but I didn't pick those up (but could if someone wants them).

Mark


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