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Bognor’s Folly

Bognor’s Folly is set on the periphery of the kingdom of Orbaal in northern Hârn. Here, in the Anoth Delta, the rule of the Ivinian overlords is weak. Pirates, rebels, and barbarians prowl the marshes, as do more mysterious things. In this bleak wilderness is hidden an esoteric jewel: the lost sanctum of the great mage Bognor.

Bognor’s skill was legendary. His knowledge of living things, especially the green and growing, was without compare. But so too was his pride. He delved too deeply into secrets best left alone, it is said, well past the limits of his understanding.

Nearly a quarter century has passed since Bognor’s demise. Many have tried to find his marvellous home, to uncover his secrets, or plunder his treasures. None have returned. Will the player characters be able to succeed where others have failed? Can they find the wizard’s famous abode and unlock its mysteries? Or will they, too, become victims of Bognor’s folly?

Included in this adventure pack are:

Bognor’s Folly requires the location article Anoth Delta [1], available separately from this website.

by Rob Barnes

1 Comment (Open | Close)

1 Comment To "Bognor’s Folly"

#1 Comment By darksilver On 3 March 2010 @ 5:46 am

Just like to say as a new sufferer from Harnomania, I am very impressed with the quality of your work. Many thanks