What are the advantages of a port controlled by Kaldor that can take ocean-going vessels? There are lots, not least of which is maintaining Tashal's pre-eminence as the commercial hub of Hârn, and filling the coffers of the Kingdom of Kaldor in the process. We examine the case for a port, and link to the original Port of Kaldor article.
A khuzan hunting lodge abandoned a thousand years ago waits to be discovered. This location was designed for use with The Bloody Raven (qv) adventure but could be used anywhere.
300 years ago the mine complex of Zhakom was taken by a swarm of gargun. Now the old Khuzan roads or the region have become little more than trails through the wilderness.
We are pleased to publish the first of four Regional Maps and Gazetteers for the sub-continent of Hèpekéria. The first of these is Menêma – Hèpekéria’s Maritime Crossroads. This publication covers the Kingdoms of Menêma, Dýsor, Geména and Vítho, and the wild lands of Dálani. It also outlines the Númec lands of the Lawâta and […]