Characters must often travel through harsh wilderness under terrible conditions. Famine, heatstroke, frostbite, and sheer exhaustion can adversely affect them. This article provides some rules to guide GMs on those effects. There are two articles in the download package; one for HârnMaster1 and one for HârnMaster3. The original HM1 article was edited by Mattias Svensson into its PDF form, who also adapted it for HM3.
by J. Patrick McDonald