This outpost could be located anywhere at the discretion of the GM. The best place would be just off a major trade route (modern trade routes follow ancient Khuzdul highways) or in a river valley (where the game would have been plentiful). Due to the age of the outpost, it could easily be located in the heart of a modern kingdom or deep in the wilderness. The only location requirements are an outcrop of limestone and a forty-foot cliff face. It has been designed to by used with The Bloody Raven (qv) but this isn’t strictly necessary, of course.
by Kerry Mould
Khuzdul Outpost
1 file(s) 303.01 KB 4359 downloads