A ruined bridge left over from the Codominium is now the home of a hermit.
Tag: adventure
The Mines of Lake Myen
Mercenaries are needed to ensure the safety of an iron mine on the borders of north-west Kaldor.
Ruined Amphitheatre
A ruined Sindarin amphitheatre GMs can put wherever needed, complete with many adventure hooks.
Bejist – Epicenter of Evil
Travel south past the farthest reaches of the Kingdom of Kaldor, explore the Plain of Towers, mysterious Shava Forest and beyond. Includes Chapter 5 and the epic conclusion to The Saga of Gundar Green-Eye.
Hârn – Secrets of the Misty Isle
Visit scenic Harn, the Misty Isle, and explore its rugged wilderness, following its many criss-crossing trails through mist-enshrouded hills and dense forests. Includes Chapter 3 of the Saga of Gundar Green-Eye.
Sea of Ivae – Realm of the Rovers
Sail the frigid seas of Ivae, braving the elements while you explore its many islands across the expanse of the northern ocean. Includes Chapter 2 of The Saga of Gundar Green-Eye.