Spirit Folk, also known as faeries, are usually described as having shy, gentle natures and often possessing various, usually minor, powers. Many are helpful and sometimes warn travelers of danger or otherwise aid them. However, they can also be mischievous, even dangerous, if provoked.
Tag: fae
Downloads From The Past
- Brothers of DeheubarthThe legends surrounding the three brothers of Deheubarth, renowned Jarin warriors of the Galarus tribe of Aberth during the second century TR.
- LokisGaze upon scenic Lokis and enjoy the quaint and quiet charms of Ivinia's smallest kingdom.
- Greatclans of MelderynThe genealogy of each of the seventeen Greatclans of the Kingdom of Melderyn are described.
- IviniaThranAn adjunct to HârnManor™, IviniaThran allows the GM to develop a thran (village) in the lands where the Ivinian culture dominates.
- Sunsign Skills AdditionsA simple list of each sunsign and all their skills adjustments.
- Vil AbbeySituated on a remote coast of Melderyn, this Save-K'norran abbey houses an extensive library of rare tomes.
- The Legacy GrimoireA beautifully crafted fantasy role-playing supplement for the HârnMaster RPG, The Legacy Grimoire contains 50 pages of spells for all six Shek P'var magic convocations. The spells build on the existing magic rules and provide an expansive addition to any Hârn campaign, with loads of fun and exciting spellcasting opportunities.