At the height of the Codominium, a Khuzan clan adapted part of an existing natural cave system for use as a hunting lodge. Each autumn, the Khuzdul would travel there to spend a month hunting; the rest of the time the site sat empty. It has remained hidden for more than a millennium.
Tag: hunting
Downloads From The Past
- Geology of HârnWhat are the geological structure under Harn? Why are there mines where they are? Here's one explanation.
- Herb HouserulesA comprehensive herbal compendium, and rules for including them into your campaign. This download has been missing for several years but is now available once again.
- Asolade HundredAsolade Hundred is jam-packed with over 80 pages of information for this region of the Kingdom of Kaldor.
- Azadmere: An ExpansionThis is a one page PDF showing a map of Azadmere...part of Azadmere that the official maps don't cover.
- Thonahexus 1The premier issue of Thonahexus, a fanzine dedicated to the world of Hârn.
- TreacheryDisputes among clans are not unknown, but when a druid's golden sickle is stolen, something must be done.
- DiseasesMake your Hârn game come alive and even more realistic (and deadly) with the inclusion of some real world diseases.
