Establishing a new settlement is a good objective to have for a campaign that seeks to deliver some low-level fantasy roleplaying. There are a lot of problems to overcome before the first settler even arrives; where is a good site, what are the neighbours like, what’s the local water supply and many other challenges. The local flora and fauna (including tribesmen and gargun) can complicate matters, and an Earthmaster ruin in your backyard could spoil your whole day! If you set your campaign in Kaldor, where are the good spots to put the new settlement? Read on for a shire by shire discussion…
Tag: Semethshire
Downloads From The Past
- Irkhar KygIrkhar Kyg is an ancient Khuzdul mine and trading post beneath what is now Gardiren Castle.
- Map BundlesBundles of miscellaneous maps for use anywhere.
- Hârn Pottage IVThe fourth outing for Harn Pottage, this is the biggest yet. It features 2 mini-adventures and a number of generic locations useable in any role playing game system.
- Hârn Settlement GeneratorThe "Harn Settlement Generator" is a java-based application that allows you to generate settlements based on HârnManor and HârnTown.
- Thonahexus 9Issue #9 of Thonahexus, a fanzine dedicated to the world of Hârn.
- Underground3UPDATED: Mining, Abandoned Mines, and Natural Caves; three aspects of the underground that players may explore during their adventures. HM3 Encounter tables to randomly generate encounters.
- Abriel AbbeyThe Hundred Moot of Nelafayn and an important Laranian abbey.