Hefiosa in the north-west of the Thardic Republic, is a wild and dangerous place.
Downloads From The Past
- Tourney EventsThis article provides HârnMaster rules for the tournament events mentioned in the Tournaments (#4721) and Olokand Castle (#5618) articles, available from Columbia Games Inc. by Bill Gant
- HârnTownDeals with the development of a town in the same way that HârnManor™ deals with the development of a manor.
- The DrûghuSome talk of strange “beastmen”, living in the deep woods, half-seen, never heard, who only leave the occasional large, deep footprint to mark their passage.
- AvertuLocated in southern Kanday, Avertu stands guard over a small port.
- Peran: Heart of DarknessThis is an adventure/short campaign that starts at Tormau’s White Stoat Inn but quickly takes the characters into the Peran wilderness.
- An Ocean Port For KaldorA speculative piece about the advantages and disadvantages of those places on the edge of Kaldor that could serve as a port. It narrows the possibilities down to one.
- Godstones: An Operational AnalysisWhat are Godstones, and why were they built? Here's one possible answer.