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Goats
HMIII Rules
Market value
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Goats

Goats
Habitat Any (sheltered)
Height 50-60 CM
Weight 25-45 KG
Diet Omnivorous
Life span 10-15 years
Group Herd 3-10 (wild)
Price 10d
Goats were imported into Hârn along with the first Jarin invasions. They have adapted very well to the surrounding lands and are now almost as prolific as a wild species as they are a domesticated one.

A goat's coat ranges from grey to black, often with a mix of colors. Both billies and nannies have horns, with the horns of a billy are larger. The horns can grow in almost any direction, although swept back over the head is the most common. Usually domestic goats have their horns clipped. The billy keeps his horns for easier identification, but they are usually blunted.

Goats can range 5-10 KM in a day. Domestic goats can be lured home with a mix of dried grasses and vegetables as well as the promise of a dry and sheltered spot for the night. Wild goats tend towards areas of good foliage away from settlements and near sheltered areas, like cliffs, bluffs or caves. Goats hate being wet or cold, and avoid any and all situations where they must suffer either. Still, populations persist in remote and rugged areas to which the animal is ideally adapted.

The feral goat is smaller and stockier than a domestic goat, mostly due to the harder lifestyle and lack of constant food of good quality. If a goat is to survive solely on forage, it will range for 6 hours a day just to feed itself. They do far better on a diet of grains and vegetables.

Outside the main rut, which occurs in autumn, the billies and nannies live separately on herbs, grass and heaths. They feed during the day and spend the night and bad weather (especially in winter) in a cave or other sheltered spot.

A gestation of 180 days produces 1-2 kids. Some populations have 2 kidneys a year, mid winter and late summer. During the first few days of life the kids are left in a sheltered spot while the nanny goes off to feed. The nannies will suckle their kids for 3-4 months.

Manorial herds rarely have more than 5 or 6 billies. Nannies are milked each morning, but the amount of milk depends on the season and the age of the nanny. A nanny will produce milk for six to ten months after giving birth. A kid can be weaned in as little as a month from its mother's milk.

While some societies use goats as load-bearing animals, they are predominantly used as a source of hides, milk and food. Goat meat is a common staple amongst the poorer classes and goat cheese is a popular export, especially from Kanday and Chybisa.

Goat hide can be used for its fur, its leather or even, when scraped clean, as a cheap form of vellum. While small, goat hide is thick and provides ample insulation so long as its fur is left on. If scraped, the vellum is of poor quality (too thin).

A goat will try to ram anything threatening. They can bite quite effectively; but are too timid to not try and butt trouble first.

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HMIII Rules:

Attributes
10 Str 15 Eye 05 Int 15 End
15 Sta 15 Hrg 06 Aur 35 Mov
16 Agl 20 Sml 15 Wil    
Skills
75 Initiative 80 Awareness
80 Dodge 72 Jumping
65 Trample 2B 64 Stealth
65 Bite 1P 30 Swimming
75 Horns 2B 50 Kick 1P
Armor
B5 E4 P1 F3

Add 1 point for every 6 feet of run a goat has to run before striking its opponent; up to a maximum of 24 feet (4 points). They can only trample prone or beasts smaller than themselves and do a maximum of 2+4d4 damage in a trample due to their slight weight.

Strike Locations
01-12 Head
13-20 Neck
21-30 · Fore Leg
31-60 · Flank (thorax)
61-75 Abdomen
76-90 · Quarter (hip)
91-98 · Hind Leg
99-00 Tail
· Odd = Left, Even = Right

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Market value

Item d Source
Meat 2d/lb. Manor/Market
Sweet Meats 3d/lb. Manor/Market
Pelt 6d Manor/Market
Vellum 1d Hide worker
Eyes 1f/ea. Manor/Market
Hooves/Horns 1f/set Manor/Market
Leather 8d Hide worker
Hide 10d Hide worker
Milk/Butter 1d/pt. Manor/Market
Cheese 1d/lb. Manor/Market

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