Character name: Fennelisa Player name: Gérald Beaudoin
Step 1: Concept.
What is the basic concept for your character?: Discovery and creativity
Name an example for this character from a book, movie or T.V.: Anne of Green Gables and Noa Izumi.
Does this represent your character at the start of the campaign or the goal to be reached?: X Start Goal
What goal(s) does the character have?: Money Power Fame Glory X Retirement
Control X Knowledge
Others (Specify) .
How will your character achieve this?: By entering the Legion she will be forced to encounter the world.
What other concepts make your character unique?: X Other(s) (Specify)
Step 2: Birth Attributes
Race: Human . Sex: Female
Birth Date: Peonu 8, 702 (Spring)
Sunsign: Aralius (the Wands)
Place: Thay, Melderyn.
Location: In a Peonian Temple.
Unusual Events:
- Her Parents were traveling across Melderyn in the final days of Symellas pregnancy.
- Two children were born that day. Symella took one child with them when she and Erecford left Thay. The other remained at the Peonian Temple as an orphan.
Culture: Feudal-Imperial
Native Of: Urban
Skill Name OML Social Class : Civilized
Dagger 3 Social Status : Citizen
SW: Coranan 3 Literacy :Native 47 %,
Woodworking 1 Starting Money: 200%
Parent/Guardian : Erecford of Melderyn (the Warder of the West), Mercenary, Symella of Melderyn, Mercenary/Bodyguard.
Mother: [ G ] Metalsmith [ 75 % ]
Father : [ G ] Astrologer [ 90 % ]
Parents' Names:
Father: Vaynder of Husnar
Mother: Juwal of Uning
Parents' Social Class: If in Tharda X Freeman
If outside of Tharda: X Townsman
Parents' Basic Training:X Legion/Army X Guild of the Arcane Lore (father) retired
Haruspex
X Guild (Specify Guild, and Rank) (mother) Journeyman in Aran of Grathalirs
Shop (#702)
Parents' Status: X Legal Citizen
Sibling Rank: Birth (1 of 2); Foster (3 of 6) Status: Legitimate
Name |
Seo |
A/D |
I/L |
Name |
Seo |
A/D |
I/L |
||
1 |
Alio |
M |
L |
6 |
Silvia |
F |
L |
||
2 |
Lerissa |
F |
L |
||||||
4 |
Marcus |
M |
L |
2 |
Corianne |
F |
L |
||
5 |
Lucia |
F |
L |
Illegitimate: No
Estrangement: Birth: Average; Foster: Average.
Clan Head: Birth: Uncle, Foster: Father Title: Senator (Bankrupt) Land Holdings: None.
Medical : None.
Step 3. Youth. (Ages 1-10)
Child-Hood Events:
( 6 ) Met Bashar of Aethos (a woodcrafter citizen) with a shop right beside her mothers (#102)
How was your character's youth spent?: Working and Helping others
What person most influenced your character during youth?: A stranger
Did your character fall in love during youth? No
What was the main emotion your character remembers feeling during youth?: Happiness
Why?: She was free to do anything that she wanted.
How did your character's parents treat your character?: Love
and Other (Specify) Left Fennelisa to fend for herself, fed her badly cooked
food.
Why?: They were really busy doing whatever it is that parents do
during the day.
But they treated her well, they trusted her and her judgement.
How did your character's siblings treat your character?:X Love
Why?: They would all help each other when they were in trouble, even Lerissa before she left.
Appearance
Hair:Medium. Color: Red
Hair Type: Straight Style: Straight bangs, middling to shoulders
Eyes: Blue
Complexion: Light
Comeliness: 11 Whipcord and muscles, she has a waifish look that belies her physical strength. Average.
Height: 58" Frame: Average Weight: 153 lbs
Step 4: Apprenticeship.
Profession: WoodWorker.
Training given by:Parent Mentor
Apprenticeship Events (ages 10-16)
( 10 ) Learns Fyvrian Lore at OML 1 from Yarrow. Learns Quarterstaff from Symella.
Works in Merro Wood tending the Topiary.
Occasionally works with Bashar.
( 10 ) A stranger asks for white oak barrels. Fennelisa pulls strings and gets the barrels; meets Yarrow.
Follows barrels to Navehan Temple. Vaynder comes along to help. They sneak in and fight all comers,
delaying the Ritual and thus making the barrels useless. They desecrate the area of the ritual and
while they were faced with Divine Power, they manage to create enough chaos to succeed.
The barrels went missing.
( 13 ) Lerissa leaves her family, at 16, and promises never to return. Lerissa was angry at her parents but
none of the other siblings except Alioknow why, and he will not say anything.
( 15 ) Aliomarries Isatia a woman that he met while serving his tour of duty in the Legion. She is a scribe.
How did your Master treat your character?: Well
Pregame Events (ages 16 to current)
( 16 ) Joined the Legion. Game began.
Step 5: Finalizing and Customizing.
Your character is now:
16 years old.
How would your character have spent these pre-game years?: Adventuring At War Garrison Duty
o Helping Others Hiding Out In Prison Jobless Militia Duty Odd Jobs On the Run
o Socializing Steady Work Studying Traveling
Total years spent in pre-game experience: 16. Present age of character: 16.
Answer the Following Questions:
At the start of the campaign / game:
Is your character married?: No.
Does your character have children?: No .
Does your character live with this family?: No .
If yes, where is their home? If no, why not?: Fennelisa has joined the Legion and operates out of Caer Fobin.
What are your character's religious beliefs: Peonian / Halean
What is your character's favorite color?: Blue and Green
What is your character's favorite season?: Spring and Summer
What is your character's favorite time of day?: Sunrise
What is your character's favorite activity?: Spending time with family or friends and Carving wood
What is your character's favorite cloth?: Cotton and Lace
What is your character's view on money? A means to an end, comfort and privilege
What is your character's view on friendship? Both a necessity for survival and an honor
What does your character think of Society? There are many abuses that should be rectified, but not by her (not yet )
What does your character think of religion? Caregivers for those in need and counselors to those lost.
What does your character think of loyalty? Once given it is for ever, once earned it must be justified
Who are you? A body looking for her soul, a stranger searching for her place in life and society, a traveler amongst people.
Whom do you serve? I serve the moment, the people in need and the fickleness of Fate.
What do you want? To find a purpose and a goal. To bring to the world what others cannot.
Whom do you trust? Trust is an ephemeral concept, it has no constancy. Moments may pass without trust only for it to spontaneously appear and then disappear just as quickly.
This page was last updated on
January 23, 2002
Questions/Comments should be directed to the Webmaster.
All works are Copyright their respective
authors, 2002.