The Client-Patron Relationship

Introduction | The Slaves | The Freedmen | The Citizen | The Equestrian | Playing the Client Patron Relationship

The Thardic Republic presents a unique social structure on the island of Hârn. Its culture is divided into five castes: the slaves, the freedmen, the citizens, the equestrians and the senators. This article will examine each caste and how it benefits from the client-patron relationship.

A client is the receiver of the relationship. He is socially expected to be obedient to his patron's requests and pays either a "gift" or a social duty to his patron. Normally a client's spouse and children all share the same patron, but there are always exceptions.

While obligations may not be written, they may be common knowledge. This could be as simple as how a freedman "knows" that his lord expects X days of labor, Y in rent, Z days of boon labor and a chicken and 50 eggs at the winter solstice. The patron expects the client to honor his requests, which normally would not be above the client's capability to fulfill. The more wealthy/powerful the client, the more the patron expects.

While clients can change patrons as often as they wish, debts owed must still be paid before the client is released from the relationship. All debts are inheritable and divisible amongst the client's family and children. Clients who shift patrons too often may find themselves without a patron's protection in dire times.

A patron is socially expected to look out for his clients. The patron must protect them from whatever he can, as well as help the clients achieve a better social and economic standing in the society. This can range from:

Patrons may choose their clients, but once chosen can neither neglect them nor abandon them. The Patron is suppose to be in control of the relationship, placing clients where they can do the patron the best good while obtaining a good life for themselves.

Introduction | The Slaves | The Freedmen | The Citizen | The Equestrian | Playing the Client Patron Relationship

The Slaves

There are three groups of slaves. They are:

Slaves do not have patrons. They are owned. Most slaves have no contract with those who own them. They are not the clients of their masters, but are property. The only `contract' involved is that by which they are bought or sold and that is between the buyer and the seller. There is no obligation between master and slave of the sort that exists between patron and client. The master's will is the slave's law, and the master owes the slave nothing. The master can kill the slave at her whim. Slaves can not become the clients of a person other than their master nor have clients of their own.

Wherever there are a lot of slaves working and living together, a hierarchy forms. These hierarchies sometimes resemble the client-patron relations of their masters. Still the slave's expectations are to obey whatever their master demands and receive whatever their master gives.

Yet some slaves do have a contract. The few slaves who are permitted to do sell products and services to people other than their master usually have the terms of this agreement in writing. In large cities (like Coranan and Shiran) it is common for a slave-vendor to offer his paperwork to the mercantile with which he deals. For without his master's consent, the slave would be breaking the law.

The Thardic Republic IS an Exception.

Common Saying

Introduction | The Slaves | The Freedmen | The Citizen | The Equestrian | Playing the Client Patron Relationship

The Freedmen

These are the people who were recently freed from slavery, or the children of those freed from slavery who have not yet obtained citizenship, or those born in Tharda who are too poor to obtain or maintain citizenship for themselves or their families. This includes tribal allies to the Republic.

All freedmen have patrons. These patrons are usually Citizens, but could be Equestrians.

There are five types of freedmen:

This includes tribal allies to the republic as well as wanderers, and unskilled laborers. The only exception is the veteran legionnaire who may work for his patron as a private bodyguard or escort.

Introduction | The Slaves | The Freedmen | The Citizen | The Equestrian | Playing the Client Patron Relationship

The Citizen

These are the people who were born free and are able to own land. They wear a brass ring on their right index finger to denote their status. Often the citizens are the decadents of legionnaires who received a land grant or from the older, yet poorer, families in the Republic. Citizens do not own land.

All Citizens have patrons. These patrons could be other Citizens, Equestrians or Senators.

There are four types of Citizen:

It is considered a highly dangerous period - so much so most journeymen take the first local jobs presented to them. The guild will help the individual patrons pay scuttage to keep their journeymen out of the legion. A patron who is not the Guild Member's Mentor or Craft Master is usually a wealthy Equestrian who helps his patron set up his business in return for a cut of future profits.


Money is the Grease
of the Thardic Economy.
You can do everything with it.
And nothing without it.

Common Saying

Introduction | The Slaves | The Freedmen | The Citizen | The Equestrian | Playing the Client Patron Relationship

The Equestrian

These are the people born in to one of the 69 large land owning clans. Their forefathers founded the Republic and got rich doing it. They bear the names of their clan as proudly as their given name.

Equestrians are either patrons, or clients, or both. It is not socially permissible for an Equestrian to be the client of a lesser social rank, but it has been known to happen.

There are five types of Equestrians. For this article, Senators are listed as a type of Equestrian)

Guilded Equestrians are often the Mentor/Patron for several lesser clients in the same guild.

They act as protectors for a lesser-ranking guild members, and receive protection and assistance as requested from their own patron.

Since Senators live lavish lifestyles there are usually a few sufficiently short on money that they can be bought, but they do not come cheep.

Introduction | The Slaves | The Freedmen | The Citizen | The Equestrian | Playing the Client Patron Relationship

Playing the Client Patron Relationship

The majority of the questions regarding this Thardic-centric relationship come from the GMs trying to figure out how to display this relationship to their Players. The Client-Patron relationship is hereditary, similar to that between a serf and his lord.

The client/serf owes fealty to his patron/client. This fealty comes in three forms:

The patron can neither dismiss the client, nor can he directly hurt him. However there are a lot of indirect actions when dealing with Republican taxes, legion requirements and tithes.

The Best Patron is one you never see.
You give him gifts; he gives you protection
A good exchange for peace
and security of mind and pocket.

Common Saying

Introduction | The Slaves | The Freedmen | The Citizen | The Equestrian | Playing the Client Patron Relationship

This page was last updated on July 9, 2001
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