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Swine
Swine and settled farms
HMIII Rules
Market Values

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Swine

Swine is the common name for any of the cloven-hoofed mammals of the family Suidae. A swine has a rather long, mobile snout, a heavy, relatively short-legged body, a thick, bristly hide, and a small tail. The name swine is applied mainly to domestic animals, which are also known as swine. Sometimes these are called pigs. Boar is a term for a male domestic swine suitable for breeding, but the term wild boar is used for the common wild swine. Wild swine are descendants of the Lythian wild boar, introduced for sport hunting, or hybrid offspring of escaped domestic swine. A domestic swine's tusks are removed before reaching maturity.

Swine differ very little in size or weight, although there is a wide variety of skin colors. Their hide is very thin and white-haired swine are prone to sunburn. Swine prefer having a wallow, a mud or dust pond, nearby in which they can roll. The covering of mud or dust stops their hide from burning. If provided the opportunity, a swine will never defecate near where it wallows or eats.

Swine are valuable for their meat, prepared as ham, bacon, and pork, and for their fat (lard); they also provide fine leather, and bristles for brushes. Swine are commonly grouped as meat-type or lard-type. Swine are raised in nearly all parts of Lythia, but coastal Lythia is the chief swine-raising area.

Though swine will eat almost any food, they do best on a mostly vegetarian diet. They are excellent scavengers and must be penned at night lest they eat whatever they find. The more a swine eats, the bigger it grows. It is an animal that is always hungry and will eat constantly if food is available. If it does not exercise regularly, the meat will remain marbled with fat. Regular exercise produces a higher and more standard meat quality.

Swine herds can range from 5-10KM in a day to find fresh fodder. Swine are known to find rare and editable mushrooms, like truffles. The swine will gorge themselves on these delicacies. A few herders rely on their swine's ability to find these mushrooms before snatching them from the swine for their own sale or consumption. Getting truffles away from hungry swine is a dangerous task as swine will push and bit anything that gets in between them and their food.

Swine get sick whenever they cannot exercise or are kept out of the sun. Swine illnesses greatly resemble human illnesses - especially the rumble cough, wandering nights and the fever.

A gestation of 114 days produces 4-12 piglets. The piglets grow to maturity in one years. They suckle for a three months. A sow can have 1 litter every 3-4 years. If a litter is less than 4 piglets, the litter will not be born alive.

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Swine and settled farms

Swine are a sign of settled lands. They are not raised by nomadic people, and need so much food that without fodder from manor crops, they do not grow as healthy as migratory or wild herds. In most manors swine are allowed to wander throughout common areas. Not only do they help keep the place clean, they also act as wardens. A swine will squeal and run from anything that threatens it; unless defending piglets. When a swine attacks, it will squeal louder; making it a great watch beast.

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HMIII Rules

Swine
Habitat Any
Height 3-5 ft.
Weight 200-600 lbs
Diet Any
Life span 6-10 years
Group 2-12
Load 100 lbs
Price 24d
Attributes
18 Str 15 Eye 03 Int 14 End
16 Sta 16 Hrg 04 Aur 30 Mov
14 Agl 20 Sml 15 Wil    
Skills
55 Initiative 52 Awareness
45 Dodge 35 Jumping
50 Gore 5b 60 Stealth
40 Bite 1P 35 Swimming
Armor
  B4 E3 P1 F3
Strike Locations
01-12 Head
13-20 Neck
21-30 • Fore Leg
31-60 • Flank (thorax)
61-75 Abdomen
76-90 • Quarter (hip)
91-98 • Hind Leg
99-00 Tail
• Odd = Left, Even = Right

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Market Values

Item d Source
Meat 1d/lb. Manor/Market
Sweet Meats 1d/lb. Manor/Market
Pelt 4d Manor/Market
Vellum 1f Hide worker
Eyes 1f/ea. Manor/Market
Hooves/Horns 1f/set Manor/Market
Leather 7d Hide worker
Hide 5d Hide worker
Milk/Butter 1d/pt. Manor/Market
Cheese 1d/lb. Manor/Market

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